SetStateTeamMessage Fawkes BlackBoard Interface Message. More...
#include <interfaces/GameStateInterface.h>

Classes | |
| struct | SetStateTeamMessage_data_t |
| Internal data storage, do NOT modify! | |
Public Member Functions | |
| SetStateTeamMessage (const if_gamestate_team_t ini_state_team) | |
| Constructor with initial values. | |
| SetStateTeamMessage () | |
| Constructor. | |
| ~SetStateTeamMessage () | |
| Destructor. | |
| SetStateTeamMessage (const SetStateTeamMessage *m) | |
| Copy constructor. | |
| if_gamestate_team_t | state_team () const |
| Get state_team value. | |
| void | set_state_team (const if_gamestate_team_t new_state_team) |
| Set state_team value. | |
| size_t | maxlenof_state_team () const |
| Get maximum length of state_team value. | |
| virtual Message * | clone () const |
| Clone this message. | |
SetStateTeamMessage Fawkes BlackBoard Interface Message.
Definition at line 177 of file GameStateInterface.h.
| fawkes::GameStateInterface::SetStateTeamMessage::SetStateTeamMessage | ( | const if_gamestate_team_t | ini_state_team | ) |
Constructor with initial values.
| ini_state_team | initial value for state_team |
Definition at line 681 of file GameStateInterface.cpp.
References fawkes::Message::add_fieldinfo(), fawkes::Message::data_ptr, fawkes::Message::data_size, fawkes::Message::data_ts, and fawkes::IFT_ENUM.
| fawkes::GameStateInterface::SetStateTeamMessage::SetStateTeamMessage | ( | ) |
Constructor.
Definition at line 692 of file GameStateInterface.cpp.
References fawkes::Message::add_fieldinfo(), fawkes::Message::data_ptr, fawkes::Message::data_size, fawkes::Message::data_ts, and fawkes::IFT_ENUM.
Referenced by clone().
| fawkes::GameStateInterface::SetStateTeamMessage::~SetStateTeamMessage | ( | ) |
Destructor.
Definition at line 703 of file GameStateInterface.cpp.
References fawkes::Message::data_ptr.
| fawkes::GameStateInterface::SetStateTeamMessage::SetStateTeamMessage | ( | const SetStateTeamMessage * | m | ) |
Copy constructor.
| m | message to copy from |
Definition at line 711 of file GameStateInterface.cpp.
References fawkes::Message::data_ptr, fawkes::Message::data_size, and fawkes::Message::data_ts.
| Message * fawkes::GameStateInterface::SetStateTeamMessage::clone | ( | ) | const [virtual] |
Clone this message.
Produces a message of the same type as this message and copies the data to the new message.
Reimplemented from fawkes::Message.
Definition at line 757 of file GameStateInterface.cpp.
References SetStateTeamMessage().
| size_t fawkes::GameStateInterface::SetStateTeamMessage::maxlenof_state_team | ( | ) | const |
Get maximum length of state_team value.
Definition at line 736 of file GameStateInterface.cpp.
| void fawkes::GameStateInterface::SetStateTeamMessage::set_state_team | ( | const if_gamestate_team_t | new_state_team | ) |
Set state_team value.
Team referred to by game state
| new_state_team | new state_team value |
Definition at line 746 of file GameStateInterface.cpp.
| GameStateInterface::if_gamestate_team_t fawkes::GameStateInterface::SetStateTeamMessage::state_team | ( | ) | const |
Get state_team value.
Team referred to by game state
Definition at line 726 of file GameStateInterface.cpp.
Referenced by RefBoxCommThread::loop().
1.6.1